A downloadable game

MistyOcean: Battleship

Weigh Anchor!

Summary

MistyOcean Battleship started out as a turn-based strategy indie game in which players control the marine fleet and move them in grids on the map to play. What differentiates MistyOcean from other ship battle games is the design of mist that could cover the position of the players’ ships. When attacking the opponent’s ship, the player must take into account that the position of his/her ships are not found in the early stage and accumulate attack power to give the enemy a fatal blow.

Story

When you gradually obtain your sober consciousness, you suddenly realize that the scene around you is not the familiar bed at home, but another bed. You start to feel strange and chat with an exotic girl who claims to be Nanami and tell you that you are summoned to this Isekai world by the ceremony held by the king of the country. King summons adventurers to resist the invasion of enemies. The priests in the country made a prophecy that you will be the one who could save their country and lead their country to a brilliant future. They have techniques to build battleships and artillery to enforce the attack and defense. The only resource they need is a true captain to make meticulous tactical attack plans and defense mechanisms. You are assigned three battleships named Nanami, Sora, and Shangri-La. They each possess different but adorable personalities. They trust you and follow your command without any comments. While you are getting familiar with new environments, the danger is approaching this country….

How to play

The home page has two stages, a deployment stage, and a battle stage. The user is prompted in the deployment stage when entering the game page to deploy the player’s battleship. Upon deployment, the page enters the battle stage and will remain in this stage until the game finishes. Both stages have a 5x5 square grid, a grey information bar to display notification and hints, and the player’s profile picture and id. In the deployment stage, you can drag the battleship into one of the 25 square tiles. Once all three battleships have been deployed, the game automatically starts and the interface changes to the battle stage.

In the battle stage, the interface consists of an integrated design of fuel bar + action button at the bottom, five artillery slots above it, and the 5x5 square representing the battlefield. A dark parallelogram indicates an empty fuel cell, and an orange parallelogram indicates a filled fuel cell. The fuel bar has two layers, the top layer represents the reserved fuel and the bottom layer represents current fuel. The five artillery slots have their own logo respectfully. When the player possesses zero artillery of one type, the corresponding slot is dark, when the player possesses one or more of one type, the slot is orange, and a number on the top right will indicate the amount the player has.

Weapons Details

There are five basic types of artillery:

1. Armor-piercing Cannon

A single target missile that costs 1unit of fuel to equip, can be loaded within the same round, and deals 3 bonus damage if it hits an enemy. Once an enemy ship is exposed, it can be used to create a powerful shot, doing burst damage and taking down the target as quickly as possible.

2. Naval Gun Ⅰ & 3. Naval Gun Ⅱ

A wide-range weapon that can also attack the area next to the target. Both cost 2 units of fuel to equip, can be loaded within the same round, and deals 2 bonus damage if they hit an enemy. This weapon allows one ship to attack two fields at the same time while also dealing burst damage. It is designed that players should use it when tracing down an enemy after the enemy has retreated to the fog of war.

4. 200mm Rocket Launcher

Rapid-fire artillery that launches multiple rockets to strike a large area. It costs 3 units of fuel to equip, takes one round to load, and deals 1 bonus damage. This weapon attacks four fields at the same time, largely increases the chance of locating hostile ships. Its fire power is inferior in comparison, thus it is expected to be used primarily for finding enemy’s units.

5. Ballistic Missile Launcher

A destructive missile carrying multiple warheads to strike a large area. It costs 3 units of fuel to equip, takes two rounds to load, and deals 2 bonus damage. This weapon is extremely powerful and is the most difficult to deploy. It is expected to be used primarily for finding enemy units.

Who We Are

A-5 Entertainment is a small studio composed of 5 people. Coming from varied backgrounds we've started working together for MistyOcean, which unites our passions and convictions. We're located in different corners of the world.

Download

Scan the Qr code on the right and you will be directed to the link to download WeChat and after opening the WeChat, you could enter MistyOcean.


Disclaimer: This project is an assignment from UCI CS 113 Course. All art assets belong to their original copyright holders. This project is for educational purposes only.

Comments

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I really like Azurlane so I definitely will try this derivative game that could run on Wechat mini-game!

wohoo